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BepInEx-BepInExPack_LLBlaze-5.4.1500 icon

BepInExPack LLBlaze

BepInEx pack for Lethal League Blaze. Preconfigured and ready to use.

Date uploaded 3 months ago
Version 5.4.1500
Download link BepInEx-BepInExPack_LLBlaze-5.4.1500.zip
Downloads 191
Dependency string BepInEx-BepInExPack_LLBlaze-5.4.1500

README

BepInEx logo

BepInExPack for Lethal League Blaze

This is BepInEx 5.4.15 pack for Lethal League Blaze.

BepInEx is a general purpose framework for Unity modding. BepInEx includes tools and libraries to

  • load custom code (hereafter plugins) into the game on launch;
  • patch in-game methods, classes and even entire assemblies without touching original game files;
  • configure plugins and log game to desired outputs like console or file;
  • manage plugin dependencies.

BepInEx is currently one of the most popular modding tools for Unity on GitHub.

This pack's contents

This pack is preconfigured and usable for Lethal League Blaze modding.
In particular, this pack comes with preconfigured BepInEx.cfg that enables the BepInEx console and more extensive logging.

Installation (game, automated)

This is the recommended way to install BepInEx on the game.

  1. Download and install Thunderstore Mod Manager
  2. Click Install with Mod Manager button on top of the page
  3. Run the game via the mod manager

Installation (manual)

If you are installing this manually, do the following

  1. Extract the archive into a folder. Do not extract into the game folder.
  2. Move the contents of BepInExPack_LLBlaze folder into the game folder (where the game executable is located).
  3. Run the game. If everything runs correctly, you will see BepInEx console pop up on your desktop.
  4. Follow either Windows or Linux game running instructions below:

Configuration (Windows)

No need to configure. Simply run the game. If everything is correct, you will see a console pop up.

Configuration (Linux, macOS)

  1. Make start_game_bepinex.sh executable with chmod u+x start_game_bepinex.sh.

  2. In Steam, go to game's properties and set game's launch arguments to

    ./start_game_bepinex.sh %command%
    

    (Linux users)

    OR

    $PWD/start_game_bepinex.sh %command%
    

    where $PWD is the full path to the game folder (macOS users).

  3. Run the game via Steam.

At this moment you will not see any clear indication if BepInEx works. It is suggested to test by installing a simple plugin such as MessageCenter from BepInEx.Utility.

Useful links

Issues, questions, etc.

At this moment, you can use the following channels to ask for help

Changelog

5.4.1500

  • Initial release with BepInEx 5.4.15